What can Nintendo do beyond motion controls?

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Re: What can Nintendo do beyond motion controls?

Post by FaytSaratome on Sun Dec 13, 2009 2:20 am

sulley wrote:
Invaderzzim wrote:Nintendo didn't invent the D-pad, the L and R buttons, the analog stick, or wireless controllers. However, they invented the gameboy, the touch screen, and the motion controls...AND the cameras...which you forgot about in the DSi. No portable game has had cameras before...although i suppose it's like the eye toy on PS. Wii motion plus is the best motion they have right now...and it compares very well with project natal and the PS3 motion crap. I do not believe nintendo will copy project natal or PS3 in any way. Judging by the past, Nintendo has always surprised us. They won't just copy other technology, they'll come up with something so crazy and different that no one would ever have thought of. NOBODY could have predicted the DS, the Wii, or the DSi. So we certainly can't predict what's next. =P

a portable console called the gizmondo had a camera before the DSI.although it was a failure.
http://en.wikipedia.org/wiki/Gizmondo
Gunpei did update the design to how it is today though.

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Re: What can Nintendo do beyond motion controls?

Post by Permafry_42 on Sun Dec 13, 2009 3:23 am

3d hand-held making use of 2 screens?

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Re: What can Nintendo do beyond motion controls?

Post by nintendorocks on Wed Jan 06, 2010 5:11 am

Gyoza wrote:
ArielXY wrote:I don't think it can do much unless its going to become another Natal. lol

Nintendo used Johnny Lee for making the Wii-mote work. Microsoft wanted a version of that but better ( the failed ).
i think people look stupid while playing natal
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Re: What can Nintendo do beyond motion controls?

Post by BlackSabbath370 on Wed Jan 06, 2010 1:16 pm

i see nintendo incorporating 3D in the next console, maybe have gloves for controllers and have the image pop out of the screen, depending on how far away from the screen you are, when you 'touch' objects, the gloves have sensors in them for this to be possible? Maybe? Lots of engineering would have to go into the glasses you have to wear, its completely possible
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Re: What can Nintendo do beyond motion controls?

Post by Darrien on Wed Jan 06, 2010 6:31 pm

VIRTUAL REALITY GAMING LOL Very Happy

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Re: What can Nintendo do beyond motion controls?

Post by SpaniardGamer on Wed Jan 06, 2010 7:41 pm

Darrien wrote:VIRTUAL REALITY GAMING LOL Very Happy
So now we can see virtual boobs, whoopee
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Re: What can Nintendo do beyond motion controls?

Post by Phi1Pill on Wed Jan 06, 2010 9:04 pm

Controlling video games with your mind? FPS's would be hard for me. I have a slowish reaction time. One second I'll be walking, the next I'll be dead.
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Re: What can Nintendo do beyond motion controls?

Post by Jade789119 on Fri Jan 08, 2010 7:54 am

advanced version of wii mote and nunchuck i dont know if they will change controls all that much as i cant think of a single thing that wouldnt be far fetched i think they would focus more on the console its self next gen like super nes kinda
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Re: What can Nintendo do beyond motion controls?

Post by Super Smash Bros. Fan on Fri Jan 08, 2010 5:42 pm

I'm actually surprise nobody bothered to read my comment above.
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Re: What can Nintendo do beyond motion controls?

Post by SoaringDive on Fri Jan 08, 2010 8:06 pm

Super Smash Bros. Fan wrote:I'm actually surprise nobody bothered to read my comment above.

*sigh* the 4th dimension is time. The only thing you need to do is make it so your real life time affected the gameplay and story.

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Re: What can Nintendo do beyond motion controls?

Post by Baka Kitsune on Fri Jan 08, 2010 10:16 pm

Nintendo didn't create any new tech at all. The analog stick was in arcades, the D-pad has been on consoles way before nintendo, motion controls were there before the Wii (PS2 Eye Toy, the PSP also has a camera (Japan only)). Wireless controllers may have been N64....not sure. Also, PC, 360, and PS3 already support 3D games. You just have to have a 3D TV and a game that allows it. That Avatar game for example lets you play in 3D.

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Re: What can Nintendo do beyond motion controls?

Post by Permafry_42 on Fri Jan 08, 2010 10:26 pm

Baka Kitsune wrote:Nintendo didn't create any new tech at all. The analog stick was in arcades, the D-pad has been on consoles way before nintendo, motion controls were there before the Wii (PS2 Eye Toy, the PSP also has a camera (Japan only)). Wireless controllers may have been N64....not sure. Also, PC, 360, and PS3 already support 3D games. You just have to have a 3D TV and a game that allows it. That Avatar game for example lets you play in 3D.

2 words: shoulder buttons.

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Re: What can Nintendo do beyond motion controls?

Post by RisingBlackSun on Sat Jan 09, 2010 7:51 am

Baka Kitsune wrote:Nintendo didn't create any new tech at all. The analog stick was in arcades, the D-pad has been on consoles way before nintendo, motion controls were there before the Wii (PS2 Eye Toy, the PSP also has a camera (Japan only)). Wireless controllers may have been N64....not sure. Also, PC, 360, and PS3 already support 3D games. You just have to have a 3D TV and a game that allows it. That Avatar game for example lets you play in 3D.
The joystick is what's in arcades. The analog thumbstick is completley different and the N64 was the first to use that. The NES was the first console to have a D-Pad and caused it to become mainstream. The Wii is the first system to have motion controls as it's main form of controller. And by 3D, they mean a 3-dimensional world, Super Mario 64 for example as opposed to Super Mario World.
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Re: What can Nintendo do beyond motion controls?

Post by LightyKD on Sat Jan 09, 2010 8:33 am

This is what Nintendo could do next



Holograms... with some pretty sophisticated cameras placed on the 4 walls of your gaming space I think it could be done.
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Re: What can Nintendo do beyond motion controls?

Post by FaytSaratome on Sat Jan 09, 2010 11:50 am

Yeah, but lets wait till about 2020 when the tech is cheaper.

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Re: What can Nintendo do beyond motion controls?

Post by Gyoza on Sat Jan 09, 2010 11:55 am

3d graphics
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Re: What can Nintendo do beyond motion controls?

Post by FaytSaratome on Sat Jan 09, 2010 11:56 am

What do you mean 3D graphics, Nintendo already has those.

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Re: What can Nintendo do beyond motion controls?

Post by Gyoza on Sat Jan 09, 2010 12:05 pm

Remember Johnny Lee
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Re: What can Nintendo do beyond motion controls?

Post by FaytSaratome on Sat Jan 09, 2010 12:10 pm

That's not 3D, that is VR.

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Re: What can Nintendo do beyond motion controls?

Post by Gyoza on Sat Jan 09, 2010 12:24 pm

What ever, it was better than natal
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Re: What can Nintendo do beyond motion controls?

Post by FaytSaratome on Sat Jan 09, 2010 12:25 pm

Anything is better than Natal.

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Re: What can Nintendo do beyond motion controls?

Post by Permafry_42 on Sat Jan 09, 2010 12:50 pm

FaytSaratome wrote:Anything is better than Natal.

except the xbox version of playstation home.

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Re: What can Nintendo do beyond motion controls?

Post by Darrien on Sat Jan 09, 2010 9:16 pm

whats that PlayStation motion thing called?

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Re: What can Nintendo do beyond motion controls?

Post by Permafry_42 on Sat Jan 09, 2010 9:53 pm

Darrien wrote:whats that PlayStation motion thing called?

no confirmed name, but it is rumored to be called the wand.

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Re: What can Nintendo do beyond motion controls?

Post by Gyoza on Sun Jan 10, 2010 12:05 am

No, it's called the Dildostation 3
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Re: What can Nintendo do beyond motion controls?

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