Halo: Reach Multiplayer Gameplay

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Re: Halo: Reach Multiplayer Gameplay

Post by MetaSmashBro on Fri Mar 05, 2010 2:05 pm

However epic this trailer was, people who take the game too seriously will ruin it with the whole BR & Snipe is the only pro weapon bullshit and if you lose its the end of the world like they do in H3 now. (This is in Ranked Games). They should make the ranking system like Gears2 and CoD to help avoid this problem.
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Re: Halo: Reach Multiplayer Gameplay

Post by Darrien on Sun Mar 07, 2010 5:26 pm

at first I thought reach would just be halo 3 but not at all

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Re: Halo: Reach Multiplayer Gameplay

Post by solidstudios on Sun Mar 07, 2010 6:03 pm

until i saw the trailer i was like "just another halo game" the trailer was great but if u think about it some of the stuff has already been done like the jetpacks (some 007 game i cant remember). but it looks good. i would get it if i had a 360
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Re: Halo: Reach Multiplayer Gameplay

Post by Kamina#1 on Mon Mar 08, 2010 3:08 am

somehow i think its gonna be a bit unbalanced
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Re: Halo: Reach Multiplayer Gameplay

Post by AxelDemon on Mon Mar 08, 2010 4:05 pm

cant wait to see how the jetpacks work

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Re: Halo: Reach Multiplayer Gameplay

Post by Gyoza on Mon Mar 08, 2010 4:49 pm

Hopefully easier to grasp than Dark Void, more like Dark Void Zero double tap A
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Re: Halo: Reach Multiplayer Gameplay

Post by TheRighteousFascist on Mon Mar 08, 2010 7:22 pm

Gyoza wrote:Hopefully easier to grasp than Dark Void, more like Dark Void Zero double tap A
Halo: Reach is probably going to be more hovering than flying.
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Re: Halo: Reach Multiplayer Gameplay

Post by AxelDemon on Mon Mar 08, 2010 7:26 pm

Yeah, it'll probably be mostly for high/long jumps

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Re: Halo: Reach Multiplayer Gameplay

Post by Gyoza on Mon Mar 08, 2010 7:42 pm

You could do that in Dark Void too
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Re: Halo: Reach Multiplayer Gameplay

Post by TheRighteousFascist on Mon Mar 08, 2010 8:48 pm

Gyoza wrote:You could do that in Dark Void too
I know, but Dark Void was more full-fledged flying. Halo: Reach, I would imagine, would use jetpacks for hovering and high jumps, kinda like Battlefront or Red Faction: Guerrilla.
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Re: Halo: Reach Multiplayer Gameplay

Post by boricua on Thu Mar 11, 2010 3:23 pm

i have a new hope
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Re: Halo: Reach Multiplayer Gameplay

Post by Gyoza on Thu Mar 11, 2010 10:56 pm

This isn't Star Wars
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Re: Halo: Reach Multiplayer Gameplay

Post by xjoshwii60 on Mon Mar 22, 2010 11:39 pm

can't wait
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Re: Halo: Reach Multiplayer Gameplay

Post by I_am_ainz on Tue Mar 23, 2010 9:02 am

not really excited untill i have playred the bets. I dont want to get my hopes up and be let down. Razz
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Re: Halo: Reach Multiplayer Gameplay

Post by Arbiteris#2 on Thu Apr 01, 2010 4:37 pm

And this is for the Multiplayer BETA itself.And it isnt even E3 yet.

Bungie is gonna make there last Halo Game awesome
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Re: Halo: Reach Multiplayer Gameplay

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